Offline 46.189.235.109:28015 checked 42d ago
Pirocossauro 5
Connect
srv = rust.server("46.189.235.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.189.235.109:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 12:50 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 193/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 283/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Pirocossauro 5 take in the server rankings?
Over the last seven days Pirocossauro 5 sits at #13,360 on player hours, in the top – of ranked servers.
How many players does Pirocossauro 5 hold at once?
Pirocossauro 5 returns no live count at this refresh, having last been seen 42 days 20 hours ago.
Server data
What is the Rust version on Pirocossauro 5?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Pirocossauro 5. Joining needs the same protocol on your game; Steam handles the update.
Is Pirocossauro 5 up, and what does its uptime show?
Offline now for Pirocossauro 5, last seen 42 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does Pirocossauro 5 run from?
No region is published by Pirocossauro 5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.189.235.109:28015 is its address.
Map and rules
What rules and settings are recorded for Pirocossauro 5?
No gather rate appears in the name: Pirocossauro 5. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pirocossauro 5 selected?
The game generates its map: procedural, on Pirocossauro 5.
Wipes and dates
On what schedule does Pirocossauro 5 wipe?
A rhythm cannot be read from the wipes of Pirocossauro 5 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 1 hours ago.
Tags, lists
Which lists on Rust Data hold Pirocossauro 5, and which filters?
The Rust Data lists that Pirocossauro 5 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Pirocossauro 5?
These tags are published by Pirocossauro 5 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Pirocossauro 5?
The manual route: launch Rust, F1, then client.connect 46.189.235.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.