Offline 46.189.244.115:28015 checked 1d ago
My Carbon Test Server
Connect
srv = rust.server("46.189.244.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 20:00 UTC12d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.189.244.115:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 20:00 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Carbon Test Server rank?
Over the last seven days My Carbon Test Server sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does My Carbon Test Server carry?
My Carbon Test Server returns no live count at this refresh, having last been seen 28 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on My Carbon Test Server?
The build is Rust network protocol 2634 and build 167781 on Windows, run by My Carbon Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Carbon Test Server, and is it online now?
My Carbon Test Server is offline at this refresh; the last response came 28 hours ago. 26 of 168 hours up over the last 7 full days, or 15%. The first row Rust Data holds for it is dated 16 October 2026.
Which location does My Carbon Test Server run from?
There is no region published for My Carbon Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.189.244.115:28015 is its address.
Rules, settings, map
Which settings and rules does My Carbon Test Server run?
No gather rate appears in the name: My Carbon Test Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has My Carbon Test Server loaded?
The game generates its map: procedural, on My Carbon Test Server.
Wipes and dates
When does My Carbon Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Carbon Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 20 hours ago.
On My Carbon Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain My Carbon Test Server?
These Rust Data lists include My Carbon Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on My Carbon Test Server hold?
The game's server browser reads these tags from My Carbon Test Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to My Carbon Test Server?
In Rust, F1 opens the console: type client.connect 46.189.244.115:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.