Rust Data

rustdata.spaceservers46.224.3.9:28015.ipynb

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Offline 46.224.3.9:28010 checked 26d ago

Rustoria.co - US Long Preview Server (Map #1)

moddedpve

Connect

srv = rust.server("46.224.3.9:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:44 UTC26d ago 0 NaN running 0
1 Thu 1 Oct, 07:17 UTC27d ago 1 NaN 0.3 days 0
2 Wed 30 Sep, 23:13 UTC27d ago 1 NaN 0.3 days 0
3 Wed 30 Sep, 17:00 UTC27d ago 1 NaN 0.3 days 0
4 Wed 30 Sep, 09:25 UTC28d ago 1 NaN 0.3 days 0
5 Wed 30 Sep, 02:30 UTC28d ago 1 NaN 0.3 days 0
6 Tue 29 Sep, 20:26 UTC28d ago 1 NaN 0.3 days 0
7 Tue 29 Sep, 13:44 UTC28d ago 1 NaN 0.3 days 0
8 Tue 29 Sep, 06:46 UTC29d ago 1 NaN 0.3 days 0
9 Tue 29 Sep, 00:35 UTC29d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 1337
Custom map, no picture published
map
Custom Map
size
4750
seed
1337

Server

srv.info()
address
46.224.3.9:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:44 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average118/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average40/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average39/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average21/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average8/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average17/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rustoria.co - US Long Preview Server (Map #1) rank?

Rank #16,084 on seven-day player hours for Rustoria.co - US Long Preview Server (Map #1), within the top 69% of all ranked servers.

How many players does Rustoria.co - US Long Preview Server (Map #1) hold at once?

Offline now for Rustoria.co - US Long Preview Server (Map #1), with the last sample 26 days 19 hours ago.

About the server

What Rust version does Rustoria.co - US Long Preview Server (Map #1) run?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - US Long Preview Server (Map #1) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rustoria.co - US Long Preview Server (Map #1), and is it up?

Offline now for Rustoria.co - US Long Preview Server (Map #1), last seen 26 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Where does Rustoria.co - US Long Preview Server (Map #1) sit?

The name of Rustoria.co - US Long Preview Server (Map #1) points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.224.3.9:28010 is its address.

Rules, settings, map

What rules and settings are recorded for Rustoria.co - US Long Preview Server (Map #1)?

No gather rate appears in the name: Rustoria.co - US Long Preview Server (Map #1). The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is running: Valve's anti-cheat is on.

Which map has Rustoria.co - US Long Preview Server (Map #1) loaded?

Size 4,750, seed 1337: the procedural map on Rustoria.co - US Long Preview Server (Map #1), generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

On what schedule does Rustoria.co - US Long Preview Server (Map #1) wipe?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 23 hours ago.

On Rustoria.co - US Long Preview Server (Map #1), what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Rustoria.co - US Long Preview Server (Map #1), and which filters?

These Rust Data lists include Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rustoria.co - US Long Preview Server (Map #1) hold?

These tags are published by Rustoria.co - US Long Preview Server (Map #1) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Rustoria.co - US Long Preview Server (Map #1)?

In Rust, F1 opens the console: type client.connect 46.224.3.9:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166493
Build Recorded game build: 166493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
builds
Build server Base design and practice.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,398 players 11,761 servers online