Rust Data

rustdata.spaceservers46.224.5.134:28015.ipynb

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Offline 46.224.5.134:28010 checked 21d ago

Rustoria.co - US Main Preview Server (Map #1)

moddedpve

Connect

srv = rust.server("46.224.5.134:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,960 # top 71%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
46.224.5.134:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 19:13 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average262/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average104/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average50/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average27/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average30/100

Quick answers

From the figures on this page.

Player counts

What position does Rustoria.co - US Main Preview Server (Map #1) take in the server rankings?

Rank #15,960 on seven-day player hours for Rustoria.co - US Main Preview Server (Map #1), within the top 71% of all ranked servers.

What population does Rustoria.co - US Main Preview Server (Map #1) carry?

Offline now for Rustoria.co - US Main Preview Server (Map #1), with the last sample 21 days 12 hours ago.

Server facts

What is the Rust version on Rustoria.co - US Main Preview Server (Map #1)?

Rust network protocol 2634 and build 166652 on Linux is what Rustoria.co - US Main Preview Server (Map #1) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustoria.co - US Main Preview Server (Map #1), and is it up?

The latest sample has Rustoria.co - US Main Preview Server (Map #1) offline, with a last sighting 21 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is Rustoria.co - US Main Preview Server (Map #1) hosted?

No region tag is published by Rustoria.co - US Main Preview Server (Map #1), though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.224.5.134:28010.

Map and rules

Which rules apply on Rustoria.co - US Main Preview Server (Map #1), and what settings?

No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #1). No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

Which map has Rustoria.co - US Main Preview Server (Map #1) selected?

Rustoria.co - US Main Preview Server (Map #1) runs a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does Rustoria.co - US Main Preview Server (Map #1) wipe?

A rhythm cannot be read from the wipes of Rustoria.co - US Main Preview Server (Map #1) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Rustoria.co - US Main Preview Server (Map #1)?

On Rust Data, Rustoria.co - US Main Preview Server (Map #1) appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Rustoria.co - US Main Preview Server (Map #1)?

The game's server browser reads these tags from Rustoria.co - US Main Preview Server (Map #1): gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rustoria.co - US Main Preview Server (Map #1)?

Enter client.connect 46.224.5.134:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
builds
Build server Base design and practice.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online