Rust Data

rustdata.spaceservers46.228.192.55:20104.ipynb

Run all rust-data · live

‹ All servers

Offline 46.228.192.55:20100 checked 3d ago

4Netplayers Rust Server-Sven

moddedoxide

Connect

srv = rust.server("46.228.192.55:20104")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 10:07 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234567890
Map of 4Netplayers Rust Server-Sven
map
Procedural Map
size
3000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
46.228.192.55:20100
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 10:07 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average216/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average122/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average24/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Quick answers

From the figures on this page.

Player counts

What position does 4Netplayers Rust Server-Sven take in the server rankings?

Over the last seven days 4Netplayers Rust Server-Sven sits at #15,452 on player hours, in the top 69% of ranked servers.

How many players does 4Netplayers Rust Server-Sven hold at once?

4Netplayers Rust Server-Sven returns no live count at this refresh, having last been seen 3 days 5 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does 4Netplayers Rust Server-Sven run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server-Sven. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust Server-Sven, and is it online now?

Offline now for 4Netplayers Rust Server-Sven, last seen 3 days 5 hours ago. Over the last 7 full days the hours up number 108 of 168, 64%. Rust Data logged it first on 15 September 2026.

Where does 4Netplayers Rust Server-Sven sit?

There is no region published for 4Netplayers Rust Server-Sven. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.228.192.55:20100.

Settings and map

What rules and settings are recorded for 4Netplayers Rust Server-Sven?

No gather rate appears in the name: 4Netplayers Rust Server-Sven. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has 4Netplayers Rust Server-Sven selected?

Size 3,000, seed 1234567890: the procedural map on 4Netplayers Rust Server-Sven, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does 4Netplayers Rust Server-Sven wipe?

A rhythm cannot be read from the wipes of 4Netplayers Rust Server-Sven on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 6 hours ago.

On 4Netplayers Rust Server-Sven, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold 4Netplayers Rust Server-Sven, and which filters?

The Rust Data lists that 4Netplayers Rust Server-Sven fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on 4Netplayers Rust Server-Sven hold?

The game's server browser reads these tags from 4Netplayers Rust Server-Sven: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join 4Netplayers Rust Server-Sven?

Enter client.connect 46.228.192.55:20100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online