Offline 46.228.192.55:20100 checked 3d ago
4Netplayers Rust Server-Sven
Connect
srv = rust.server("46.228.192.55:20104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 10:07 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234567890
- map
- Procedural Map
- size
- 3000
- seed
- 1234567890
Server
srv.info()- address
- 46.228.192.55:20100
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 10:07 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 216/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 122/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 24/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49/1000 |
Quick answers
From the figures on this page.
Player counts
What position does 4Netplayers Rust Server-Sven take in the server rankings?
Over the last seven days 4Netplayers Rust Server-Sven sits at #15,452 on player hours, in the top 69% of ranked servers.
How many players does 4Netplayers Rust Server-Sven hold at once?
4Netplayers Rust Server-Sven returns no live count at this refresh, having last been seen 3 days 5 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does 4Netplayers Rust Server-Sven run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server-Sven. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 4Netplayers Rust Server-Sven, and is it online now?
Offline now for 4Netplayers Rust Server-Sven, last seen 3 days 5 hours ago. Over the last 7 full days the hours up number 108 of 168, 64%. Rust Data logged it first on 15 September 2026.
Where does 4Netplayers Rust Server-Sven sit?
There is no region published for 4Netplayers Rust Server-Sven. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.228.192.55:20100.
Settings and map
What rules and settings are recorded for 4Netplayers Rust Server-Sven?
No gather rate appears in the name: 4Netplayers Rust Server-Sven. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust Server-Sven selected?
Size 3,000, seed 1234567890: the procedural map on 4Netplayers Rust Server-Sven, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does 4Netplayers Rust Server-Sven wipe?
A rhythm cannot be read from the wipes of 4Netplayers Rust Server-Sven on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 6 hours ago.
On 4Netplayers Rust Server-Sven, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold 4Netplayers Rust Server-Sven, and which filters?
The Rust Data lists that 4Netplayers Rust Server-Sven fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 4Netplayers Rust Server-Sven hold?
The game's server browser reads these tags from 4Netplayers Rust Server-Sven: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join 4Netplayers Rust Server-Sven?
Enter client.connect 46.228.192.55:20100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.