Rust Data

rustdata.spaceservers46.228.192.68:21404.ipynb

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Online 46.228.192.68:21400 checked 8m ago

Mupfelhausen2

moddedoxide

Connect

srv = rust.server("46.228.192.68:21404")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,569 # top 61%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:11 UTC25d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567890
Map of Mupfelhausen2
map
Procedural Map
size
4500
seed
1234567890
Open on RustMaps

Server

srv.info()
address
46.228.192.68:21400
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 12:11 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average99/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average118/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

How does Mupfelhausen2 compare in the rankings?

Player hours over seven days put Mupfelhausen2 at #13,569, in the top 61% of the ranked set.

How many players does Mupfelhausen2 hold at once?

Mupfelhausen2 reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does Mupfelhausen2 run?

The 48-hour average is 30 server fps, with a low of 27. The entity count peaked at 118,693, covering buildings, deployables and the rest of the world. A high of 4,084 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Mupfelhausen2 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Mupfelhausen2. Joining needs the same protocol on your game; Steam handles the update.

Is Mupfelhausen2 up, and what does its uptime show?

The current sample puts Mupfelhausen2 online. The uptime it reports puts the last restart about 3 days 1 hours ago. Uptime of 51% across the last 7 full days: 85 hours of 168. Rust Data logged it first on 25 September 2026.

Which location does Mupfelhausen2 run from?

For Mupfelhausen2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.228.192.68:21400 is its address.

Map and rules

Which settings and rules does Mupfelhausen2 run?

The name Mupfelhausen2 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Mupfelhausen2?

Mupfelhausen2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Mupfelhausen2 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Mupfelhausen2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 19 hours ago.

On Mupfelhausen2, what happens on wipe day?

The average peak over recent wipes is 4 players. 5 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Mupfelhausen2, and which filters?

On Rust Data, Mupfelhausen2 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Mupfelhausen2 hold?

These tags are published by Mupfelhausen2 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Mupfelhausen2?

The manual route: launch Rust, F1, then client.connect 46.228.192.68:21400. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,682 players 11,625 servers online