Offline OC 46.250.241.190:28035 checked 39d ago
WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays
Connect
srv = rust.server("46.250.241.190:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 10d 4h | Mon 9 Nov, 06:22 UTC | wipe |
| 2 | 24d 4h | Mon 23 Nov, 06:22 UTC | wipe |
| 3 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 38d 4h | Mon 7 Dec, 06:22 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 14 Sep, 06:22 UTC45d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 321048640
- map
- Procedural Map
- size
- 3500
- seed
- 321048640
Server
srv.info()- address
- 46.250.241.190:28035
- region
- OC
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 14 Sep 2026, 06:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 5/50 |
| 1 | [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0/40 |
| 2 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 81 on average | 8/75 |
| 3 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 11/75 |
| 4 | HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 1/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 67 on average | 27/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays rank?
On seven-day player hours WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is #15,491 overall and #185 in Oceania, inside the top 69% of all ranked servers.
How many players does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays hold at once?
WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays returns no live count at this refresh, having last been seen 39 days 16 hours ago.
Server facts
Which Rust version is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays on?
Version Rust network protocol 2633 and build 164530 on Linux is reported by WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays. Joining needs the same protocol on your game; Steam handles the update.
Is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays up, and what does its uptime show?
The latest sample has WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays offline, with a last sighting 39 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays sit?
With its OC tag, WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.250.241.190:28035.
Map and rules
Which rules apply on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays, and what settings?
The name carries the figure: WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays runs 2x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays selected?
Size 3,500, seed 321048640: the procedural map on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays wipe, and how often?
The prediction follows the tag, because WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 45 days 19 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags, lists
Where does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays appear among Rust Data lists and filters?
The Rust Data lists that WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays fits are: Oceania Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should you read the server tags on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?
These tags are published by WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; OC (Oceania): The server browser files it under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?
In Rust, F1 opens the console: type client.connect 46.250.241.190:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rust-endgame.store is the website recorded for it.
