Rust Data

rustdata.spaceservers46.251.243.217:11101.ipynb

Run all rust-data · live

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Online 46.251.243.217:11100 checked 12m ago

manolis

moddedoxide

Connect

srv = rust.server("46.251.243.217:11101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,217 # top 64%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 6738
Map of manolis
map
Procedural Map
size
4000
seed
6738
Open on RustMaps

Server

srv.info()
address
46.251.243.217:11100
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 19:44 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average65/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average33/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does manolis rank?

Player hours over seven days put manolis at #14,217, in the top 64% of the ranked set.

What population does manolis carry?

The sample now reads 0 players for manolis, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on manolis?

Averaged over 48 hours: 10 server fps, never under 10. The entity count peaked at 93,838, covering buildings, deployables and the rest of the world. The memory field tops out at 1,667 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does manolis run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by manolis. Steam updates your game for you, but the protocol must match to join.

Is manolis up, and what does its uptime show?

Online is the state at the latest refresh for manolis. Count back 54 minutes from its reported uptime to get the last restart. Over the last 4 full days the hours up number 95 of 96, 99%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does manolis run from?

There is no region published for manolis. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.251.243.217:11100.

Map and rules

Which settings and rules does manolis run?

No gather rate appears in the name: manolis. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has manolis loaded?

The game generates the map on manolis: procedural, size 4,000, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does manolis wipe, and how often?

Too few wipes are on record for manolis to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 11 hours ago.

Tags and filters

Which lists on Rust Data hold manolis, and which filters?

On Rust Data, manolis appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on manolis?

These tags are published by manolis and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to manolis?

Enter client.connect 46.251.243.217:11100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,735 players 11,617 servers online