Online 46.251.243.217:11100 checked 12m ago
manolis
Connect
srv = rust.server("46.251.243.217:11101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 46.251.243.217:11100
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 19:44 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 65/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 33/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does manolis rank?
Player hours over seven days put manolis at #14,217, in the top 64% of the ranked set.
What population does manolis carry?
The sample now reads 0 players for manolis, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on manolis?
Averaged over 48 hours: 10 server fps, never under 10. The entity count peaked at 93,838, covering buildings, deployables and the rest of the world. The memory field tops out at 1,667 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does manolis run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by manolis. Steam updates your game for you, but the protocol must match to join.
Is manolis up, and what does its uptime show?
Online is the state at the latest refresh for manolis. Count back 54 minutes from its reported uptime to get the last restart. Over the last 4 full days the hours up number 95 of 96, 99%. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does manolis run from?
There is no region published for manolis. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.251.243.217:11100.
Map and rules
Which settings and rules does manolis run?
No gather rate appears in the name: manolis. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has manolis loaded?
The game generates the map on manolis: procedural, size 4,000, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does manolis wipe, and how often?
Too few wipes are on record for manolis to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold manolis, and which filters?
On Rust Data, manolis appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on manolis?
These tags are published by manolis and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to manolis?
Enter client.connect 46.251.243.217:11100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
