Rust Data

rustdata.spaceservers46.254.215.42:28116.ipynb

Run all rust-data · live

‹ All servers

Offline 46.254.215.42:28115 checked 1d ago

Ruster Monument Lab Test

moddedoxide

Connect

srv = rust.server("46.254.215.42:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #12,503 # top 56%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 19:29 UTC1d ago NaN NaN NaN 0
1 Tue 27 Oct, 18:09 UTC2d ago NaN NaN NaN 1
2 Tue 27 Oct, 18:03 UTC2d ago NaN NaN NaN 0
3 Tue 27 Oct, 17:50 UTC2d ago NaN NaN NaN 0
4 Fri 23 Oct, 14:58 UTC6d ago NaN NaN NaN 1
5 Fri 23 Oct, 14:18 UTC6d ago NaN NaN NaN 1
6 Fri 23 Oct, 14:00 UTC6d ago NaN NaN NaN 1
7 Thu 22 Oct, 23:20 UTC7d ago NaN NaN NaN 1
8 Thu 22 Oct, 22:57 UTC7d ago NaN NaN NaN 1
9 Thu 22 Oct, 22:22 UTC7d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.254.215.42:28115
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 116 on average144/300
1Pickle Rust EU MonthlyEU · no group limit · 50 on average46/100
2EU Hub 01EU · groups of 1000+ · 23 on average0/3300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average3/300
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average1/50
5Warriorsgroups of 8+ · 2 on average3/100

Quick answers

From the figures on this page.

Player counts

How does Ruster Monument Lab Test compare in the rankings?

Rank #12,503 on seven-day player hours for Ruster Monument Lab Test, within the top 56% of all ranked servers.

How many players does Ruster Monument Lab Test hold at once?

The current row shows Ruster Monument Lab Test offline; the last response was 30 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.

Server data

What Rust version does Ruster Monument Lab Test run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Ruster Monument Lab Test. Joining needs the same protocol on your game; Steam handles the update.

Is Ruster Monument Lab Test up, and what does its uptime show?

Ruster Monument Lab Test is offline at this refresh; the last response came 30 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 18 October 2026.

In which location is Ruster Monument Lab Test hosted?

There is no region published for Ruster Monument Lab Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.254.215.42:28115.

Settings and map

Which rules apply on Ruster Monument Lab Test, and what settings?

No gather rate appears in the name: Ruster Monument Lab Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Ruster Monument Lab Test?

Ruster Monument Lab Test runs a procedural map, which the game generates.

Wipe data

On what schedule does Ruster Monument Lab Test wipe?

Ruster Monument Lab Test starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Lists and tags

Which lists on Rust Data hold Ruster Monument Lab Test, and which filters?

The Rust Data lists that Ruster Monument Lab Test fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Ruster Monument Lab Test hold?

These tags are published by Ruster Monument Lab Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Ruster Monument Lab Test?

Enter client.connect 46.254.215.42:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,148 players 11,694 servers online