Rust Data

rustdata.spaceservers46.29.234.145:28018.ipynb

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Offline 46.29.234.145:28015 checked 34d ago

Test

moddedoxide

Connect

srv = rust.server("46.29.234.145:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,520 # top 71%
last wipe 68d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.29.234.145:28015
region
– · eu2
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Aug 2026, 07:21 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Player counts

How does Test compare in the rankings?

Over the last seven days Test sits at #16,520 on player hours, in the top 71% of ranked servers.

How full does Test run?

Offline now for Test, with the last sample 34 days 2 hours ago.

Server data

Which Rust version is Test on?

The build is Rust network protocol 2556 and build 104071 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

The latest sample has Test offline, with a last sighting 34 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

Where does Test sit?

For Test, no region is published; the region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.29.234.145:28015.

Settings and map

What rules and settings are recorded for Test?

No gather rate appears in the name: Test. The field for group size is empty. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Test loaded?

Test runs a procedural map, which the game generates.

Wipes and dates

When does Test wipe, and how often?

Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 68 days 17 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Test?

These Rust Data lists include Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Test hold?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2556 (Protocol): The server speaks protocol 2556, so match your game version; cs104071 (Build): Recorded game build: 104071; ptrak (Networking): Network traffic runs over RakNet, the game standard; $reu2 (Region code): eu2 is the region code recorded; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Test?

Enter client.connect 46.29.234.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2556
Protocol The server speaks protocol 2556, so match your game version.
cs104071
Build Recorded game build: 104071.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$reu2
Region code eu2 is the region code recorded.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online