Offline 46.33.11.154:28015 checked 3d ago
Server_217_DevBlog
Connect
srv = rust.server("46.33.11.154:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.33.11.154:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 20:00 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 105/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server_217_DevBlog rank?
Over the last seven days Server_217_DevBlog sits at #15,339 on player hours, in the top 69% of ranked servers.
What population does Server_217_DevBlog carry?
Offline now for Server_217_DevBlog, with the last sample 3 days 10 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Server_217_DevBlog on?
Version Rust network protocol 2183 on Windows is reported by Server_217_DevBlog. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server_217_DevBlog, and is it online now?
Offline now for Server_217_DevBlog, last seen 3 days 10 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is Server_217_DevBlog hosted?
No region is published by Server_217_DevBlog. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.33.11.154:28015 is its address.
Rules, settings, map
Which rules apply on Server_217_DevBlog, and what settings?
The name Server_217_DevBlog carries no gather rate. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.
What is the map on Server_217_DevBlog?
Server_217_DevBlog runs a procedural map, which the game generates.
Wipe schedule
When does Server_217_DevBlog wipe, and on what schedule?
The record for Server_217_DevBlog holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 11 hours ago.
Tags, lists
Where does Server_217_DevBlog appear among Rust Data lists and filters?
The Rust Data lists that Server_217_DevBlog fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Last wipe: In the last week.
How should you read the server tags on Server_217_DevBlog?
These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Server_217_DevBlog?
In Rust, F1 opens the console: type client.connect 46.33.11.154:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.