Offline EU 46.38.106.200:3500 checked 12d ago
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Connect
srv = rust.server("46.38.106.200:3502")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 16:50 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Mon 12 Oct, 18:54 UTC16d ago | 0 | NaN | 3.9 days | 1 |
| 2 | Wed 7 Oct, 16:56 UTC21d ago | 2 | held half | 5.1 days | 1 |
| 3 | Tue 6 Oct, 10:57 UTC22d ago | 1 | NaN | 1.2 days | 1 |
| 4 | Wed 30 Sep, 12:43 UTC28d ago | 1 | NaN | 5.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.38.106.200:3500
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 16 Oct 2026, 16:50 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 29/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 18/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 12/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 12/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 22/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 22/75 |
Quick answers
From the figures on this page.
Player counts
How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] compare in the rankings?
On seven-day player hours TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is #12,973 overall and #2,433 in Europe, inside the top 60% of all ranked servers.
How full does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run?
Offline now for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], with the last sample 12 days 13 hours ago.
About the server
Which Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?
Rust network protocol 2634 and build 167781 on Windows is what TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it up?
Offline now for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], last seen 12 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.
In which location is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hosted?
In Europe, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.38.106.200:3500 is its address.
Map and rules
What rules and settings are recorded for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
No gather rate appears in the name: TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe, and how often?
The only wipe TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 12 days 16 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
The Rust Data lists that TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
The game's server browser reads these tags from TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
In Rust, F1 opens the console: type client.connect 46.38.106.200:3500. Launch Rust on this page does the same by opening the game through Steam and connecting.