Rust Data

rustdata.spaceservers46.4.97.45:28027.ipynb

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Offline EU 46.4.97.45:28025 checked 1d ago

Testing Server PT

monthly wipes moddedcarbonpve

Connect

srv = rust.server("46.4.97.45:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69% · #2585 in EU
last wipe 26d ago # monthly schedule
next wipe 8d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 8hThu 5 Nov, 19:00 UTCFW force wipe
136d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 01:34 UTC24d ago 1 NaN running 0
1 Wed 30 Sep, 04:38 UTC28d ago 2 held half 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 581740253
Map of Testing Server PT
map
Procedural Map
size
4250
seed
581740253
Open on RustMaps

Server

srv.info()
address
46.4.97.45:28025
region
EU
max players
1
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:45 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average29/200
1[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average14/140
2[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average25/200
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average13/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average18/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average22/75

Quick answers

From the figures on this page.

Player counts

How does Testing Server PT compare in the rankings?

Player hours over the last seven days: #15,399 for Testing Server PT, #2,585 in Europe, within the top 69% of the ranked set.

How full does Testing Server PT run?

The current row shows Testing Server PT offline; the last response was 26 hours ago. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Testing Server PT run?

The 48-hour average is 10 server fps, with a low of 10. The entity count peaked at 157,705, covering buildings, deployables and the rest of the world. The memory field tops out at 3,861 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Testing Server PT?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Testing Server PT. Joining needs the same protocol on your game; Steam handles the update.

Is Testing Server PT up, and what does its uptime show?

Offline now for Testing Server PT, last seen 26 hours ago. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. Its earliest recorded date in Rust Data is 17 September 2026.

In which location is Testing Server PT hosted?

The EU tag is what Testing Server PT uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.4.97.45:28025 is its address.

Settings and map

What rules and settings are recorded for Testing Server PT?

The name Testing Server PT carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Testing Server PT selected?

Size 4,250, seed 581740253: the procedural map on Testing Server PT, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Testing Server PT wipe?

Once a month Testing Server PT wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 16 hours ago. A monthly wipe schedule is published in its tags.

On Testing Server PT, what happens on wipe day?

The average peak over recent wipes is 2 players. 14 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Where does Testing Server PT appear among Rust Data lists and filters?

These Rust Data lists include Testing Server PT: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Testing Server PT?

These tags are published by Testing Server PT and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Testing Server PT?

In Rust, F1 opens the console: type client.connect 46.4.97.45:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. https://your-site.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online