Offline 46.48.191.32:28015 checked 14h ago
My Server Name
Connect
srv = rust.server("46.48.191.32:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.48.191.32:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 05:31 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 160/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 148/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Population
How does My Server Name compare in the rankings?
Player hours over seven days put My Server Name at #14,341, in the top 65% of the ranked set.
How full does My Server Name run?
Offline now for My Server Name, with the last sample 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 0 players.
About the server
What Rust version does My Server Name run?
Rust network protocol 2635 and build 169281 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.
Is My Server Name up, and what does its uptime show?
My Server Name is offline at this refresh; the last response came 14 hours ago. The first row Rust Data holds for it is dated 27 October 2026.
Which location does My Server Name run from?
No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.48.191.32:28015 is its address.
Settings and map
What rules and settings are recorded for My Server Name?
The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Server Name loaded?
The game generates its map: procedural, on My Server Name.
Wipe data
When does My Server Name wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Server Name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 15 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain My Server Name?
On Rust Data, My Server Name appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on My Server Name?
These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169281 (Build): Recorded game build: 169281; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to My Server Name?
Enter client.connect 46.48.191.32:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.