Rust Data

rustdata.spaceservers46.53.149.64:28016.ipynb

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Offline 46.53.149.64:28015 checked 28d ago

My Server 1

moddedoxide

Connect

srv = rust.server("46.53.149.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,869 # top 71%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 16:48 UTC28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.53.149.64:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 17:23 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average130/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average141/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average47/1000

Quick answers

From the figures on this page.

Population data

What position does My Server 1 take in the server rankings?

Player hours over seven days put My Server 1 at #16,869, in the top 71% of the ranked set.

What population does My Server 1 carry?

Offline now for My Server 1, with the last sample 28 days 3 hours ago.

Server facts

Which Rust version is My Server 1 on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Server 1. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server 1, and is it up?

Offline now for My Server 1, last seen 28 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.

Where does My Server 1 sit?

There is no region published for My Server 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.53.149.64:28015 is its address.

Map and rules

Which rules apply on My Server 1, and what settings?

You will not find a gather rate in the string My Server 1. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

Which map has My Server 1 selected?

My Server 1 runs a procedural map, which the game generates.

Wipe data

On what schedule does My Server 1 wipe?

A rhythm cannot be read from the wipes of My Server 1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 3 hours ago, and that is the one in play.

What is wipe day on My Server 1 like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does My Server 1 appear among Rust Data lists and filters?

On Rust Data, My Server 1 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Server 1?

The game's server browser reads these tags from My Server 1: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Server 1?

Enter client.connect 46.53.149.64:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,845 players 11,853 servers online