Rust Data

rustdata.spaceservers46.62.184.22:28026.ipynb

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Online 46.62.184.22:28025 checked 8m ago

Omerta Staging 4K

moddedcarbon

Connect

srv = rust.server("46.62.184.22:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 9hThu 5 Nov, 19:00 UTCFW force wipe
136d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:01 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 98765
Map of Omerta Staging 4K
map
Procedural Map
size
4000
seed
98765
Open on RustMaps

Server

srv.info()
address
46.62.184.22:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average96/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average44/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Omerta Staging 4K rank?

Player hours over seven days put Omerta Staging 4K at #15,396, in the top 69% of the ranked set.

What population does Omerta Staging 4K carry?

Omerta Staging 4K reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Omerta Staging 4K?

The 48-hour average is 30 server fps, with a low of 26. Entity numbers reached 66,372, and that includes buildings, deployables and the rest. A high of 8,352 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Omerta Staging 4K on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Omerta Staging 4K. The protocol has to match before you can join, and Steam does the updating.

How reliable is Omerta Staging 4K, and is it up?

Online is the state at the latest refresh for Omerta Staging 4K. The uptime it reports puts the last restart about 4 days 10 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Where does Omerta Staging 4K sit?

No region is published by Omerta Staging 4K. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.62.184.22:28025.

Settings and map

What rules and settings are recorded for Omerta Staging 4K?

The name Omerta Staging 4K carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Omerta Staging 4K?

Omerta Staging 4K runs a procedural map of size 4,000 with seed 98765, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Omerta Staging 4K wipe, and how often?

A single wipe each month, the force wipe, is all Omerta Staging 4K does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 11 hours ago, and that is the one in play.

On Omerta Staging 4K, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Omerta Staging 4K, and which filters?

The Rust Data lists that Omerta Staging 4K fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Omerta Staging 4K hold?

These tags are published by Omerta Staging 4K and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Omerta Staging 4K?

In Rust, F1 opens the console: type client.connect 46.62.184.22:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,383 players 11,661 servers online