Offline 47.12.13.134:28015 checked 43d ago
Four Nintendos 2 PW
Connect
srv = rust.server("47.12.13.134:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.12.13.134:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 23:30 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
How does Four Nintendos 2 PW compare in the rankings?
Over the last seven days Four Nintendos 2 PW sits at #15,468 on player hours, in the top – of ranked servers.
What population does Four Nintendos 2 PW carry?
Four Nintendos 2 PW returns no live count at this refresh, having last been seen 43 days 5 hours ago.
About the server
What Rust version does Four Nintendos 2 PW run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Four Nintendos 2 PW. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Four Nintendos 2 PW, and is it online now?
Four Nintendos 2 PW is offline at this refresh; the last response came 43 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does Four Nintendos 2 PW run from?
No region is published by Four Nintendos 2 PW. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.12.13.134:28015 is its address.
Rules, settings, map
Which settings and rules does Four Nintendos 2 PW run?
You will not find a gather rate in the string Four Nintendos 2 PW. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Four Nintendos 2 PW?
A procedural map runs on Four Nintendos 2 PW, generated by the game.
Wipe data
When does Four Nintendos 2 PW wipe, and how often?
The record for Four Nintendos 2 PW holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 43 days 9 hours ago.
Tags, lists
Which lists on Rust Data hold Four Nintendos 2 PW, and which filters?
The Rust Data lists that Four Nintendos 2 PW fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Four Nintendos 2 PW hold?
Read by the game's server browser, the tags Four Nintendos 2 PW publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Four Nintendos 2 PW?
In Rust, F1 opens the console: type client.connect 47.12.13.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.