Rust Data

rustdata.spaceservers47.162.216.172:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 47.162.216.172:28015 checked 30d ago

Julia's Rust Lab - Local

moddedcarbon

Connect

srv = rust.server("47.162.216.172:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,927 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.162.216.172:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 02:26 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average43/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average17/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

How does Julia's Rust Lab - Local compare in the rankings?

Over the last seven days Julia's Rust Lab - Local sits at #16,927 on player hours, in the top 71% of ranked servers.

What population does Julia's Rust Lab - Local carry?

Offline now for Julia's Rust Lab - Local, with the last sample 30 days 10 hours ago.

About the server

What is the Rust version on Julia's Rust Lab - Local?

Rust network protocol 2633 and build 165217 on Windows is what Julia's Rust Lab - Local runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Julia's Rust Lab - Local, and is it online now?

Julia's Rust Lab - Local is offline at this refresh; the last response came 30 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does Julia's Rust Lab - Local run from?

For Julia's Rust Lab - Local, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.162.216.172:28015 is its address.

Rules, settings, map

Which rules apply on Julia's Rust Lab - Local, and what settings?

The name Julia's Rust Lab - Local carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Julia's Rust Lab - Local selected?

Julia's Rust Lab - Local runs a procedural map, which the game generates.

Wipe data

When does Julia's Rust Lab - Local wipe, and how often?

A rhythm cannot be read from the wipes of Julia's Rust Lab - Local on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 31 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Julia's Rust Lab - Local?

On Rust Data, Julia's Rust Lab - Local appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Julia's Rust Lab - Local?

Read by the game's server browser, the tags Julia's Rust Lab - Local publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Julia's Rust Lab - Local?

Enter client.connect 47.162.216.172:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,247 players 11,636 servers online