Online 47.163.95.81:28015 checked 6m ago
LinuxGSM
Connect
srv = rust.server("47.163.95.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.163.95.81:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 20:30 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 111/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
How does LinuxGSM compare in the rankings?
Over the last seven days LinuxGSM sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does LinuxGSM hold at once?
LinuxGSM reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is LinuxGSM on?
Version Rust network protocol 2634 and build 167584 on Linux is reported by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.
How reliable is LinuxGSM, and is it up?
Online is the state at the latest refresh for LinuxGSM. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 9 October 2026.
Which location does LinuxGSM run from?
No region is published by LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 47.163.95.81:28015.
Map and rules
What rules and settings are recorded for LinuxGSM?
The name LinuxGSM carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has LinuxGSM loaded?
LinuxGSM runs a procedural map, which the game generates.
Wipes and dates
On what schedule does LinuxGSM wipe?
A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 12 hours ago.
Tags, lists
Where does LinuxGSM appear among Rust Data lists and filters?
These Rust Data lists include LinuxGSM: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LinuxGSM hold?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join LinuxGSM?
In Rust, F1 opens the console: type client.connect 47.163.95.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.