Offline 47.184.45.82:28015 checked 44d ago
Local No-EAC Server
Connect
srv = rust.server("47.184.45.82:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.184.45.82:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 01:11 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 104/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 113/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 45/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
How does Local No-EAC Server compare in the rankings?
Over the last seven days Local No-EAC Server sits at #13,884 on player hours, in the top – of ranked servers.
What population does Local No-EAC Server carry?
Offline now for Local No-EAC Server, with the last sample 44 days 2 hours ago.
Server data
What is the Rust version on Local No-EAC Server?
Rust network protocol 2633 and build 163794 on Windows is what Local No-EAC Server runs. Steam updates your game for you, but the protocol must match to join.
Is Local No-EAC Server up, and what does its uptime show?
The latest sample has Local No-EAC Server offline, with a last sighting 44 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is Local No-EAC Server hosted?
There is no region published for Local No-EAC Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 47.184.45.82:28015.
Settings and map
Which rules apply on Local No-EAC Server, and what settings?
You will not find a gather rate in the string Local No-EAC Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.
What is the map on Local No-EAC Server?
A procedural map runs on Local No-EAC Server, generated by the game.
Wipe data
When does Local No-EAC Server wipe, and on what schedule?
Too few wipes are on record for Local No-EAC Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 6 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local No-EAC Server?
On Rust Data, Local No-EAC Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Local No-EAC Server hold?
Read by the game's server browser, the tags Local No-EAC Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Local No-EAC Server?
The manual route: launch Rust, F1, then client.connect 47.184.45.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.