Rust Data

rustdata.spaceservers47.186.20.109:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 47.186.20.109:28015 checked 10d ago

Overhaul Dev Server

moddedcarbon

Connect

srv = rust.server("47.186.20.109:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,281 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 00:25 UTC10d ago 1 NaN running 0
1 Sun 4 Oct, 23:48 UTC24d ago 1 NaN 14 days 1
2 Sun 4 Oct, 04:30 UTC25d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.186.20.109:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 00:25 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Player counts

How does Overhaul Dev Server compare in the rankings?

Rank #15,281 on seven-day player hours for Overhaul Dev Server, within the top 69% of all ranked servers.

How full does Overhaul Dev Server run?

The current row shows Overhaul Dev Server offline; the last response was 10 days 12 hours ago.

Server facts

What Rust version does Overhaul Dev Server run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Overhaul Dev Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Overhaul Dev Server, and is it online now?

Offline now for Overhaul Dev Server, last seen 10 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Where does Overhaul Dev Server sit?

There is no region published for Overhaul Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.186.20.109:28015 is its address.

Rules, settings, map

Which settings and rules does Overhaul Dev Server run?

No gather rate appears in the name: Overhaul Dev Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Overhaul Dev Server selected?

A procedural map runs on Overhaul Dev Server, generated by the game.

Wipe data

On what schedule does Overhaul Dev Server wipe?

Overhaul Dev Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 15 hours ago, and that is the one in play.

What is wipe day on Overhaul Dev Server like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Overhaul Dev Server?

These Rust Data lists include Overhaul Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Overhaul Dev Server?

These tags are published by Overhaul Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Overhaul Dev Server?

The manual route: launch Rust, F1, then client.connect 47.186.20.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online