Offline 47.186.20.109:28015 checked 10d ago
Overhaul Dev Server
Connect
srv = rust.server("47.186.20.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 00:25 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 23:48 UTC24d ago | 1 | NaN | 14 days | 1 |
| 2 | Sun 4 Oct, 04:30 UTC25d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.186.20.109:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 00:25 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 253/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
How does Overhaul Dev Server compare in the rankings?
Rank #15,281 on seven-day player hours for Overhaul Dev Server, within the top 69% of all ranked servers.
How full does Overhaul Dev Server run?
The current row shows Overhaul Dev Server offline; the last response was 10 days 12 hours ago.
Server facts
What Rust version does Overhaul Dev Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Overhaul Dev Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Overhaul Dev Server, and is it online now?
Offline now for Overhaul Dev Server, last seen 10 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
Where does Overhaul Dev Server sit?
There is no region published for Overhaul Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.186.20.109:28015 is its address.
Rules, settings, map
Which settings and rules does Overhaul Dev Server run?
No gather rate appears in the name: Overhaul Dev Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Overhaul Dev Server selected?
A procedural map runs on Overhaul Dev Server, generated by the game.
Wipe data
On what schedule does Overhaul Dev Server wipe?
Overhaul Dev Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 15 hours ago, and that is the one in play.
What is wipe day on Overhaul Dev Server like?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Overhaul Dev Server?
These Rust Data lists include Overhaul Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Overhaul Dev Server?
These tags are published by Overhaul Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Overhaul Dev Server?
The manual route: launch Rust, F1, then client.connect 47.186.20.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.