Rust Data

rustdata.spaceservers47.202.143.222:28017.ipynb

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Offline 47.202.143.222:28015 checked 11d ago

Test Server9514

moddedoxide

Connect

srv = rust.server("47.202.143.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #14,529 # top 66%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctTue 13 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 17:55 UTC11d ago 1 NaN running 0
1 Tue 13 Oct, 20:56 UTC15d ago 0 NaN 3.9 days 0
2 Tue 13 Oct, 01:03 UTC16d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.202.143.222:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 17:55 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average256/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test Server9514 rank?

Player hours over seven days put Test Server9514 at #14,529, in the top 66% of the ranked set.

How full does Test Server9514 run?

Test Server9514 returns no live count at this refresh, having last been seen 11 days 18 hours ago.

Server data

What Rust version does Test Server9514 run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Test Server9514. Joining needs the same protocol on your game; Steam handles the update.

Is Test Server9514 up, and what does its uptime show?

The latest sample has Test Server9514 offline, with a last sighting 11 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.

Which location does Test Server9514 run from?

There is no region published for Test Server9514. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.202.143.222:28015 is its address.

Settings and map

What rules and settings are recorded for Test Server9514?

You will not find a gather rate in the string Test Server9514. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.

What is the map on Test Server9514?

The game generates its map: procedural, on Test Server9514.

Wipe schedule

On what schedule does Test Server9514 wipe?

Irregular wipe times on Test Server9514 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 22 hours ago, and that is the one in play.

What is wipe day on Test Server9514 like?

Across recent wipes the busiest point averaged 0 players. 4 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Test Server9514?

On Rust Data, Test Server9514 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Test Server9514?

Read by the game's server browser, the tags Test Server9514 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Test Server9514?

Enter client.connect 47.202.143.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online