Rust Data

rustdata.spaceservers47.208.99.180:28027.ipynb

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Online 47.208.99.180:28025 checked 6m ago

CupboardLabs Test (Carbon)

moddedcarbon

Connect

srv = rust.server("47.208.99.180:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0021:0003:0008:0014:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 05:29 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.208.99.180:28025
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 05:29 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average66/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average63/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average55/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Player counts

What position does CupboardLabs Test (Carbon) take in the server rankings?

Rank #15,339 on seven-day player hours for CupboardLabs Test (Carbon), within the top 69% of all ranked servers.

What population does CupboardLabs Test (Carbon) carry?

Current row: 0 players on CupboardLabs Test (Carbon), against 4 slots. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on CupboardLabs Test (Carbon)?

Rust network protocol 2635 and build 168909 on Windows is what CupboardLabs Test (Carbon) runs. Steam updates your game for you, but the protocol must match to join.

Is CupboardLabs Test (Carbon) up, and what does its uptime show?

CupboardLabs Test (Carbon) reports itself online at the current refresh. Over the last 7 full days the hours up number 9 of 168, 5%. Rust Data logged it first on 14 October 2026.

Which location does CupboardLabs Test (Carbon) run from?

For CupboardLabs Test (Carbon), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.208.99.180:28025.

Map and rules

Which settings and rules does CupboardLabs Test (Carbon) run?

You will not find a gather rate in the string CupboardLabs Test (Carbon). No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on CupboardLabs Test (Carbon)?

The game generates its map: procedural, on CupboardLabs Test (Carbon).

Wipe schedule

When does CupboardLabs Test (Carbon) wipe, and on what schedule?

A rhythm cannot be read from the wipes of CupboardLabs Test (Carbon) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 17 hours ago.

On CupboardLabs Test (Carbon), what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does CupboardLabs Test (Carbon) appear among Rust Data lists and filters?

On Rust Data, CupboardLabs Test (Carbon) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on CupboardLabs Test (Carbon)?

These tags are published by CupboardLabs Test (Carbon) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to CupboardLabs Test (Carbon)?

In Rust, F1 opens the console: type client.connect 47.208.99.180:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,724 players 11,752 servers online