Rust Data

rustdata.spaceservers47.219.122.30:28017.ipynb

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Online NA 47.219.122.30:28015 checked 11m ago

In Rust We Trust

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("47.219.122.30:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #9,417 # top 42% · #1245 in NA
last wipe 25d ago # monthly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
135d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:17 UTC25d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 8762
Map of In Rust We Trust
map
Procedural Map
size
3000
seed
8762
Open on RustMaps

Server

srv.info()
address
47.219.122.30:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 17:17 UTC
hostname
–
first seen
29 Sep 2026

About this server · in its own words

print(srv.description)
A place where you can roam the land and be free. Where just a few family & friends who enjoy roleplay, farming, and basebuilding. Please be respectful and keep others in mind. Please do not spam chat. Please no racism.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average6/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average5/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average2/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

Quick answers

From the figures on this page.

Population data

How does In Rust We Trust compare in the rankings?

On seven-day player hours In Rust We Trust is #9,417 overall and #1,245 in North America, inside the top 42% of all ranked servers.

How full does In Rust We Trust run?

The sample now reads 0 players for In Rust We Trust, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does In Rust We Trust run?

Averaged over 48 hours: 205 server fps, never under 135. Buildings, deployables and all else in the world took the count as high as 50,310 entities. A high of 2,150 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does In Rust We Trust run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by In Rust We Trust. The protocol has to match before you can join, and Steam does the updating.

How reliable is In Rust We Trust, and is it up?

Online is the state at the latest refresh for In Rust We Trust. Count back 3 days 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.

Where does In Rust We Trust sit?

The NA tag is what In Rust We Trust uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 47.219.122.30:28015 is its address.

Rules, settings, map

Which rules apply on In Rust We Trust, and what settings?

You will not find a gather rate in the string In Rust We Trust. No custom cap; the default of 8 players per group stands. Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has In Rust We Trust selected?

Size 3,000, seed 8762: the procedural map on In Rust We Trust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does In Rust We Trust wipe, and how often?

The only wipe In Rust We Trust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 25 days 14 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on In Rust We Trust like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold In Rust We Trust, and which filters?

The Rust Data lists that In Rust We Trust fits are: Modded Rust servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on In Rust We Trust hold?

Read by the game's server browser, the tags In Rust We Trust publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to In Rust We Trust?

The manual route: launch Rust, F1, then client.connect 47.219.122.30:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/VAWZN2pDmJ.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay Listed as a roleplay server.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online