Offline 47.236.31.244:28015 checked 11d ago
Project Lazarus Dev
Connect
srv = rust.server("47.236.31.244:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.236.31.244:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 01:52 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Project Lazarus Dev take in the server rankings?
Player hours over seven days put Project Lazarus Dev at #15,196, in the top 70% of the ranked set.
How many players does Project Lazarus Dev hold at once?
Offline now for Project Lazarus Dev, with the last sample 11 days 22 hours ago.
Server facts
Which Rust version is Project Lazarus Dev on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Project Lazarus Dev. The protocol has to match before you can join, and Steam does the updating.
How reliable is Project Lazarus Dev, and is it up?
Offline now for Project Lazarus Dev, last seen 11 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 October 2026.
Which location does Project Lazarus Dev run from?
For Project Lazarus Dev, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 47.236.31.244:28015.
Settings and map
Which rules apply on Project Lazarus Dev, and what settings?
You will not find a gather rate in the string Project Lazarus Dev. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Project Lazarus Dev loaded?
A procedural map runs on Project Lazarus Dev, generated by the game.
Wipe schedule
When does Project Lazarus Dev wipe, and on what schedule?
The record for Project Lazarus Dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 22 hours ago.
Tags and filters
Which Rust Data filters and lists contain Project Lazarus Dev?
The Rust Data lists that Project Lazarus Dev fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Project Lazarus Dev hold?
Read by the game's server browser, the tags Project Lazarus Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): 30 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Project Lazarus Dev?
In Rust, F1 opens the console: type client.connect 47.236.31.244:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.