Rust Data

rustdata.spaceservers47.237.24.221:28016.ipynb

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Offline 47.237.24.221:28015 checked 9d ago

Lazarus Overdrive [VERIFY]

moddedoxide

Connect

srv = rust.server("47.237.24.221:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/64 # 0% full
7-day average 0 # peak –
rank #15,310 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.237.24.221:28015
region
–
max players
64
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 07:34 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average100/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average110/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average96/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

Quick answers

From the figures on this page.

Player counts

What position does Lazarus Overdrive [VERIFY] take in the server rankings?

Over the last seven days Lazarus Overdrive [VERIFY] sits at #15,310 on player hours, in the top 70% of ranked servers.

How many players does Lazarus Overdrive [VERIFY] hold at once?

The current row shows Lazarus Overdrive [VERIFY] offline; the last response was 9 days 14 hours ago.

About the server

Which Rust version is Lazarus Overdrive [VERIFY] on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Lazarus Overdrive [VERIFY]. Steam updates your game for you, but the protocol must match to join.

Is Lazarus Overdrive [VERIFY] up, and what does its uptime show?

The latest sample has Lazarus Overdrive [VERIFY] offline, with a last sighting 9 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does Lazarus Overdrive [VERIFY] sit?

There is no region published for Lazarus Overdrive [VERIFY]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 47.237.24.221:28015 is its address.

Map and rules

What rules and settings are recorded for Lazarus Overdrive [VERIFY]?

You will not find a gather rate in the string Lazarus Overdrive [VERIFY]. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Lazarus Overdrive [VERIFY] selected?

A procedural map runs on Lazarus Overdrive [VERIFY], generated by the game.

Wipe schedule

When does Lazarus Overdrive [VERIFY] wipe, and how often?

A rhythm cannot be read from the wipes of Lazarus Overdrive [VERIFY] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 14 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Lazarus Overdrive [VERIFY], and which filters?

The Rust Data lists that Lazarus Overdrive [VERIFY] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Lazarus Overdrive [VERIFY]?

These tags are published by Lazarus Overdrive [VERIFY] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp64 (Max players): 64 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Lazarus Overdrive [VERIFY]?

The manual route: launch Rust, F1, then client.connect 47.237.24.221:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp64,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp64
Max players 64 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online