Offline 47.25.226.71:28015 checked 33d ago
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Connect
srv = rust.server("47.25.226.71:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 907808716
- map
- Procedural Map
- size
- 4250
- seed
- 907808716
Server
srv.info()- address
- 47.25.226.71:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Sep 2026, 18:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 31/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 43/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 37/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 29/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 26/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 5/420 |
Quick answers
From the figures on this page.
Population data
What position does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | take in the server rankings?
Rank #16,170 on seven-day player hours for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, within the top 71% of all ranked servers.
How full does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | run?
The current row shows [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | offline; the last response was 33 days 1 hours ago.
Server data
What is the Rust version on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The build is Rust network protocol 2633 and build 165217 on Windows, run by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online now?
Offline now for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, last seen 33 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | hosted?
No region tag is published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 47.25.226.71:28015.
Rules, settings, map
Which rules apply on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and what settings?
No gather rate appears in the name: [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | loaded?
Size 4,250, seed 907808716: the procedural map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?
An estimate from the force wipe gives [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 54 days 10 hours ago, and that is the one in play. The tags list wipes as monthly.
Tags and filters
Which lists on Rust Data hold [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and which filters?
The Rust Data lists that [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | hold?
Read by the game's server browser, the tags [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The manual route: launch Rust, F1, then client.connect 47.25.226.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://callmegumbi.github.io/dead-signal-website/index.html is the website recorded for it.
