Offline 49.106.120.68:28115 checked 3d ago
relulu_test
Connect
srv = rust.server("49.106.120.68:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.106.120.68:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 07:41 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Population data
What position does relulu_test take in the server rankings?
Over the last seven days relulu_test sits at #15,341 on player hours, in the top 69% of ranked servers.
How many players does relulu_test hold at once?
relulu_test returns no live count at this refresh, having last been seen 3 days 6 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on relulu_test?
Version Rust network protocol 2634 and build 167058 on Windows is reported by relulu_test. The protocol has to match before you can join, and Steam does the updating.
How reliable is relulu_test, and is it up?
relulu_test is offline at this refresh; the last response came 3 days 6 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. The first row Rust Data holds for it is dated 26 October 2026.
In which location is relulu_test hosted?
There is no region published for relulu_test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.106.120.68:28115.
Map and rules
What rules and settings are recorded for relulu_test?
You will not find a gather rate in the string relulu_test. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has relulu_test loaded?
A procedural map runs on relulu_test, generated by the game.
Wipe data
When does relulu_test wipe, and how often?
Too few wipes are on record for relulu_test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 8 hours ago.
Lists and tags
Where does relulu_test appear among Rust Data lists and filters?
These Rust Data lists include relulu_test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on relulu_test?
The game's server browser reads these tags from relulu_test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into relulu_test?
The manual route: launch Rust, F1, then client.connect 49.106.120.68:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.