Offline 49.125.221.66:28015 checked 40d ago
My Local PvE Island
Connect
srv = rust.server("49.125.221.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.125.221.66:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 04:00 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 81/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 29/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
What position does My Local PvE Island take in the server rankings?
Over the last seven days My Local PvE Island sits at #13,268 on player hours, in the top – of ranked servers.
How full does My Local PvE Island run?
My Local PvE Island returns no live count at this refresh, having last been seen 40 days 19 hours ago.
Server data
Which Rust version is My Local PvE Island on?
Rust network protocol 2633 and build 162929 on Windows is what My Local PvE Island runs. Steam updates your game for you, but the protocol must match to join.
How reliable is My Local PvE Island, and is it online now?
Offline now for My Local PvE Island, last seen 40 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.
In which location is My Local PvE Island hosted?
For My Local PvE Island, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 49.125.221.66:28015 is its address.
Settings and map
Which rules apply on My Local PvE Island, and what settings?
The name My Local PvE Island carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on My Local PvE Island?
My Local PvE Island runs a procedural map, which the game generates.
Wipes and dates
When does My Local PvE Island wipe, and how often?
The record for My Local PvE Island holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 55 days 2 hours ago.
Tags and filters
Which Rust Data filters and lists contain My Local PvE Island?
On Rust Data, My Local PvE Island appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Local PvE Island?
The game's server browser reads these tags from My Local PvE Island: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join My Local PvE Island?
Enter client.connect 49.125.221.66:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.