Rust Data

rustdata.spaceservers49.13.16.84:28015.ipynb

Run all rust-data · live

‹ All servers

Online 49.13.16.84:28010 checked 7m ago

Rustoria.co - US Main Preview Server (Map #5)

moddedpve

Connect

srv = rust.server("49.13.16.84:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 19h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123404:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 08:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304004:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 08:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 08:46 UTC19h ago NaN NaN running 0
1 Sun 25 Oct, 23:33 UTC2d ago 0 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
49.13.16.84:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 08:46 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average247/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 98 on average117/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average47/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average46/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average23/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average47/100

Quick answers

From the figures on this page.

Player counts

How does Rustoria.co - US Main Preview Server (Map #5) compare in the rankings?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #5) at #15,420, in the top 69% of the ranked set.

What population does Rustoria.co - US Main Preview Server (Map #5) carry?

0 is the count in the players field for Rustoria.co - US Main Preview Server (Map #5) at this refresh. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Rustoria.co - US Main Preview Server (Map #5) run?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 122,346 entities. The memory field tops out at 3,141 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rustoria.co - US Main Preview Server (Map #5)?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rustoria.co - US Main Preview Server (Map #5). Joining needs the same protocol on your game; Steam handles the update.

Is Rustoria.co - US Main Preview Server (Map #5) up, and what does its uptime show?

The current sample puts Rustoria.co - US Main Preview Server (Map #5) online. The uptime it reports puts the last restart about 17 hours ago. Uptime of 100% across the last 2 full days: 48 hours of 48. The first row Rust Data holds for it is dated 25 October 2026.

In which location is Rustoria.co - US Main Preview Server (Map #5) hosted?

The name of Rustoria.co - US Main Preview Server (Map #5) points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 49.13.16.84:28010 is its address.

Rules, settings, map

Which settings and rules does Rustoria.co - US Main Preview Server (Map #5) run?

The name Rustoria.co - US Main Preview Server (Map #5) carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.

Which map has Rustoria.co - US Main Preview Server (Map #5) selected?

The game generates the map on Rustoria.co - US Main Preview Server (Map #5): procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipes and dates

When does Rustoria.co - US Main Preview Server (Map #5) wipe, and on what schedule?

Too few wipes are on record for Rustoria.co - US Main Preview Server (Map #5) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 hours ago.

On Rustoria.co - US Main Preview Server (Map #5), what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Rustoria.co - US Main Preview Server (Map #5)?

These Rust Data lists include Rustoria.co - US Main Preview Server (Map #5): Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Rustoria.co - US Main Preview Server (Map #5)?

These tags are published by Rustoria.co - US Main Preview Server (Map #5) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): A place to design and practise bases; creative (Creative): Creative sandbox: gathering is off, building is open; training (Combat training): Practise aim and PvP; the loot is provided; modded (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Rustoria.co - US Main Preview Server (Map #5)?

The manual route: launch Rust, F1, then client.connect 49.13.16.84:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
builds
Build server A place to design and practise bases.
creative
Creative Creative sandbox: gathering is off, building is open.
training
Combat training Practise aim and PvP; the loot is provided.

Mods and access

modded
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,778 players 11,612 servers online