Offline 49.13.24.182:28010 checked 34d ago
Rustoria.co - US Main Preview Server (Map #4)
Connect
srv = rust.server("49.13.24.182:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 03:04 UTC34d ago | 0 | NaN | running | 0 |
| 1 | Tue 22 Sep, 11:03 UTC36d ago | 1 | NaN | 1.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337- map
- Custom Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 49.13.24.182:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 05:29 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 246/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 106/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 45/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 36 on average | 31/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 31/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rustoria.co - US Main Preview Server (Map #4) rank?
Over the last seven days Rustoria.co - US Main Preview Server (Map #4) sits at #15,709 on player hours, in the top 71% of ranked servers.
How many players does Rustoria.co - US Main Preview Server (Map #4) hold at once?
The current row shows Rustoria.co - US Main Preview Server (Map #4) offline; the last response was 34 days 7 hours ago.
Server data
What Rust version does Rustoria.co - US Main Preview Server (Map #4) run?
Rust network protocol 2633 and build 165217 on Linux is what Rustoria.co - US Main Preview Server (Map #4) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rustoria.co - US Main Preview Server (Map #4), and is it up?
The latest sample has Rustoria.co - US Main Preview Server (Map #4) offline, with a last sighting 34 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
In which location is Rustoria.co - US Main Preview Server (Map #4) hosted?
The name of Rustoria.co - US Main Preview Server (Map #4) points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 49.13.24.182:28010 is its address.
Settings and map
Which settings and rules does Rustoria.co - US Main Preview Server (Map #4) run?
No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #4). Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. VAC is running: Valve's anti-cheat is on.
Which map has Rustoria.co - US Main Preview Server (Map #4) selected?
The game generates the map on Rustoria.co - US Main Preview Server (Map #4): procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
When does Rustoria.co - US Main Preview Server (Map #4) wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rustoria.co - US Main Preview Server (Map #4) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days 16 hours ago.
What is wipe day on Rustoria.co - US Main Preview Server (Map #4) like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Rustoria.co - US Main Preview Server (Map #4), and which filters?
The Rust Data lists that Rustoria.co - US Main Preview Server (Map #4) fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on Rustoria.co - US Main Preview Server (Map #4) hold?
These tags are published by Rustoria.co - US Main Preview Server (Map #4) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Base design and practice; creative (Creative): Nothing to gather; build freely; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rustoria.co - US Main Preview Server (Map #4)?
Enter client.connect 49.13.24.182:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.