Offline 49.207.57.136:28015 checked 9d ago
[DEV] Chernobyl - plugin test (local)
Connect
srv = rust.server("49.207.57.136:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.207.57.136:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 20:49 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 138/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Player counts
How does [DEV] Chernobyl - plugin test (local) compare in the rankings?
Over the last seven days [DEV] Chernobyl - plugin test (local) sits at #15,248 on player hours, in the top 69% of ranked servers.
How full does [DEV] Chernobyl - plugin test (local) run?
The current row shows [DEV] Chernobyl - plugin test (local) offline; the last response was 9 days 22 hours ago.
Server data
Which Rust version is [DEV] Chernobyl - plugin test (local) on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by [DEV] Chernobyl - plugin test (local). Steam updates your game for you, but the protocol must match to join.
Is [DEV] Chernobyl - plugin test (local) up, and what does its uptime show?
The latest sample has [DEV] Chernobyl - plugin test (local) offline, with a last sighting 9 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.
Which location does [DEV] Chernobyl - plugin test (local) run from?
No region is published by [DEV] Chernobyl - plugin test (local). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 49.207.57.136:28015.
Map and rules
Which rules apply on [DEV] Chernobyl - plugin test (local), and what settings?
You will not find a gather rate in the string [DEV] Chernobyl - plugin test (local). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [DEV] Chernobyl - plugin test (local) loaded?
The game generates its map: procedural, on [DEV] Chernobyl - plugin test (local).
Wipe schedule
When does [DEV] Chernobyl - plugin test (local) wipe, and on what schedule?
Too few wipes are on record for [DEV] Chernobyl - plugin test (local) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 23 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain [DEV] Chernobyl - plugin test (local)?
The Rust Data lists that [DEV] Chernobyl - plugin test (local) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [DEV] Chernobyl - plugin test (local)?
Read by the game's server browser, the tags [DEV] Chernobyl - plugin test (local) publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join [DEV] Chernobyl - plugin test (local)?
The manual route: launch Rust, F1, then client.connect 49.207.57.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.