Rust Data

rustdata.spaceservers49.207.57.136:28016.ipynb

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Offline 49.207.57.136:28015 checked 9d ago

[DEV] Chernobyl - plugin test (local)

moddedoxide

Connect

srv = rust.server("49.207.57.136:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,248 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
49.207.57.136:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 20:49 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average138/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35/1000

Quick answers

From the figures on this page.

Player counts

How does [DEV] Chernobyl - plugin test (local) compare in the rankings?

Over the last seven days [DEV] Chernobyl - plugin test (local) sits at #15,248 on player hours, in the top 69% of ranked servers.

How full does [DEV] Chernobyl - plugin test (local) run?

The current row shows [DEV] Chernobyl - plugin test (local) offline; the last response was 9 days 22 hours ago.

Server data

Which Rust version is [DEV] Chernobyl - plugin test (local) on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by [DEV] Chernobyl - plugin test (local). Steam updates your game for you, but the protocol must match to join.

Is [DEV] Chernobyl - plugin test (local) up, and what does its uptime show?

The latest sample has [DEV] Chernobyl - plugin test (local) offline, with a last sighting 9 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Which location does [DEV] Chernobyl - plugin test (local) run from?

No region is published by [DEV] Chernobyl - plugin test (local). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 49.207.57.136:28015.

Map and rules

Which rules apply on [DEV] Chernobyl - plugin test (local), and what settings?

You will not find a gather rate in the string [DEV] Chernobyl - plugin test (local). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has [DEV] Chernobyl - plugin test (local) loaded?

The game generates its map: procedural, on [DEV] Chernobyl - plugin test (local).

Wipe schedule

When does [DEV] Chernobyl - plugin test (local) wipe, and on what schedule?

Too few wipes are on record for [DEV] Chernobyl - plugin test (local) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 23 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain [DEV] Chernobyl - plugin test (local)?

The Rust Data lists that [DEV] Chernobyl - plugin test (local) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [DEV] Chernobyl - plugin test (local)?

Read by the game's server browser, the tags [DEV] Chernobyl - plugin test (local) publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join [DEV] Chernobyl - plugin test (local)?

The manual route: launch Rust, F1, then client.connect 49.207.57.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online