Offline 49.237.64.209:28015 checked 35d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("49.237.64.209:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.237.64.209:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 04:57 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 113/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RUST UNTIMATE.RATE take in the server rankings?
Over the last seven days RUST UNTIMATE.RATE sits at #13,198 on player hours, in the top 57% of ranked servers.
What population does RUST UNTIMATE.RATE carry?
RUST UNTIMATE.RATE returns no live count at this refresh, having last been seen 35 days 15 hours ago.
About the server
What is the Rust version on RUST UNTIMATE.RATE?
The build is Rust network protocol 2633 and build 162929 on Windows, run by RUST UNTIMATE.RATE. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST UNTIMATE.RATE, and is it online now?
RUST UNTIMATE.RATE is offline at this refresh; the last response came 35 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.
Which location does RUST UNTIMATE.RATE run from?
There is no region published for RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 49.237.64.209:28015 is its address.
Settings and map
Which rules apply on RUST UNTIMATE.RATE, and what settings?
You will not find a gather rate in the string RUST UNTIMATE.RATE. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe data
When does RUST UNTIMATE.RATE wipe, and on what schedule?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 42 days 2 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold RUST UNTIMATE.RATE, and which filters?
On Rust Data, RUST UNTIMATE.RATE appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST UNTIMATE.RATE?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RUST UNTIMATE.RATE?
Enter client.connect 49.237.64.209:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.