Rust Data

rustdata.spaceservers49.49.230.178:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 49.49.230.178:28015 checked 41d ago

Server name on in-game server list

moddedcarbon

Connect

srv = rust.server("49.49.230.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,491 # no region published
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
49.49.230.178:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 14:17 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average132/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Server name on in-game server list rank?

Player hours over seven days put Server name on in-game server list at #15,491, in the top – of the ranked set.

How full does Server name on in-game server list run?

The current row shows Server name on in-game server list offline; the last response was 41 days 19 hours ago.

Server data

Which Rust version is Server name on in-game server list on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.

Is Server name on in-game server list up, and what does its uptime show?

The latest sample has Server name on in-game server list offline, with a last sighting 41 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

In which location is Server name on in-game server list hosted?

For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 49.49.230.178:28015 is its address.

Map and rules

What rules and settings are recorded for Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does Server name on in-game server list wipe?

A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 53 days 19 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Server name on in-game server list, and which filters?

On Rust Data, Server name on in-game server list appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Server name on in-game server list hold?

Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Server name on in-game server list?

Enter client.connect 49.49.230.178:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online