Offline 49.49.237.222:28015 checked 40d ago
Server name on in-game server list
Connect
srv = rust.server("49.49.237.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.49.237.222:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 14:17 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
What position does Server name on in-game server list take in the server rankings?
Player hours over seven days put Server name on in-game server list at #15,391, in the top – of the ranked set.
How full does Server name on in-game server list run?
Server name on in-game server list returns no live count at this refresh, having last been seen 40 days 16 hours ago.
Server data
What Rust version does Server name on in-game server list run?
Rust network protocol 2633 and build 164530 on Windows is what Server name on in-game server list runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
Offline now for Server name on in-game server list, last seen 40 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 49.49.237.222:28015.
Rules, settings, map
What rules and settings are recorded for Server name on in-game server list?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does Server name on in-game server list wipe, and how often?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 19 hours ago.
Lists and tags
Where does Server name on in-game server list appear among Rust Data lists and filters?
These Rust Data lists include Server name on in-game server list: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
Enter client.connect 49.49.237.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.