Rust Data

rustdata.spaceservers5.128.151.25:28016.ipynb

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Offline 5.128.151.25:28015 checked 15d ago

Mad Mappers | KpucTaJl Server Oxide

moddedoxide

Connect

srv = rust.server("5.128.151.25:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #14,767 # top 68%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep8 Oct11 Oct15 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 14:17 UTC15d ago 1 NaN running 0
1 Sat 10 Oct, 05:30 UTC17d ago 1 held half 2.4 days 0
2 Tue 6 Oct, 15:14 UTC21d ago 0 NaN 3.6 days 1
3 Mon 5 Oct, 09:46 UTC22d ago 1 NaN 1.2 days 0
4 Thu 17 Sep, 13:53 UTC40d ago 0 NaN 17.8 days 0
5 Sun 13 Sep, 16:52 UTC44d ago 0 NaN 3.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.128.151.25:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 14:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average43/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Quick answers

From the figures on this page.

Population

What position does Mad Mappers | KpucTaJl Server Oxide take in the server rankings?

Over the last seven days Mad Mappers | KpucTaJl Server Oxide sits at #14,767 on player hours, in the top 68% of ranked servers.

What population does Mad Mappers | KpucTaJl Server Oxide carry?

The current row shows Mad Mappers | KpucTaJl Server Oxide offline; the last response was 15 days 8 hours ago.

Server facts

What is the Rust version on Mad Mappers | KpucTaJl Server Oxide?

Rust network protocol 2634 and build 167398 on Windows is what Mad Mappers | KpucTaJl Server Oxide runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mad Mappers | KpucTaJl Server Oxide, and is it up?

Offline now for Mad Mappers | KpucTaJl Server Oxide, last seen 15 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does Mad Mappers | KpucTaJl Server Oxide sit?

No region is published by Mad Mappers | KpucTaJl Server Oxide. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.128.151.25:28015.

Map and rules

Which settings and rules does Mad Mappers | KpucTaJl Server Oxide run?

No gather rate appears in the name: Mad Mappers | KpucTaJl Server Oxide. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Mad Mappers | KpucTaJl Server Oxide loaded?

The game generates its map: procedural, on Mad Mappers | KpucTaJl Server Oxide.

Wipe data

When does Mad Mappers | KpucTaJl Server Oxide wipe, and on what schedule?

Mad Mappers | KpucTaJl Server Oxide wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 12 hours ago.

What is wipe day on Mad Mappers | KpucTaJl Server Oxide like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does Mad Mappers | KpucTaJl Server Oxide appear among Rust Data lists and filters?

On Rust Data, Mad Mappers | KpucTaJl Server Oxide appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Mad Mappers | KpucTaJl Server Oxide?

These tags are published by Mad Mappers | KpucTaJl Server Oxide and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Mad Mappers | KpucTaJl Server Oxide?

In Rust, F1 opens the console: type client.connect 5.128.151.25:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,948 players 11,643 servers online