Offline 5.130.130.134:28015 checked 20h ago
ServerTEST12
Connect
srv = rust.server("5.130.130.134:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.130.130.134:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 14:24 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 3/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
How does ServerTEST12 compare in the rankings?
Player hours over seven days put ServerTEST12 at #7,019, in the top 32% of the ranked set.
How many players does ServerTEST12 hold at once?
Offline now for ServerTEST12, with the last sample 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.
Server facts
Which Rust version is ServerTEST12 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by ServerTEST12. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerTEST12, and is it up?
The latest sample has ServerTEST12 offline, with a last sighting 20 hours ago. Uptime of 11% across the last 6 full days: 16 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
In which location is ServerTEST12 hosted?
There is no region published for ServerTEST12. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.130.130.134:28015.
Rules, settings, map
Which rules apply on ServerTEST12, and what settings?
You will not find a gather rate in the string ServerTEST12. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has ServerTEST12 selected?
ServerTEST12 runs a procedural map, which the game generates.
Wipe schedule
When does ServerTEST12 wipe, and on what schedule?
Too few wipes are on record for ServerTEST12 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold ServerTEST12, and which filters?
On Rust Data, ServerTEST12 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ServerTEST12?
These tags are published by ServerTEST12 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into ServerTEST12?
In Rust, F1 opens the console: type client.connect 5.130.130.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.