Rust Data

rustdata.spaceservers5.130.130.134:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 5.130.130.134:28015 checked 20h ago

ServerTEST12

moddedoxide

Connect

srv = rust.server("5.130.130.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 1 # peak 1
rank #7,019 # top 32%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0011:0013:0014:0004:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.130.130.134:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 14:24 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average3/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does ServerTEST12 compare in the rankings?

Player hours over seven days put ServerTEST12 at #7,019, in the top 32% of the ranked set.

How many players does ServerTEST12 hold at once?

Offline now for ServerTEST12, with the last sample 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

Server facts

Which Rust version is ServerTEST12 on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by ServerTEST12. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerTEST12, and is it up?

The latest sample has ServerTEST12 offline, with a last sighting 20 hours ago. Uptime of 11% across the last 6 full days: 16 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

In which location is ServerTEST12 hosted?

There is no region published for ServerTEST12. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.130.130.134:28015.

Rules, settings, map

Which rules apply on ServerTEST12, and what settings?

You will not find a gather rate in the string ServerTEST12. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has ServerTEST12 selected?

ServerTEST12 runs a procedural map, which the game generates.

Wipe schedule

When does ServerTEST12 wipe, and on what schedule?

Too few wipes are on record for ServerTEST12 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 12 hours ago.

Tags, lists

Which lists on Rust Data hold ServerTEST12, and which filters?

On Rust Data, ServerTEST12 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on ServerTEST12?

These tags are published by ServerTEST12 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into ServerTEST12?

In Rust, F1 opens the console: type client.connect 5.130.130.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online