Rust Data

rustdata.spaceservers5.139.39.184:28016.ipynb

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Offline 5.139.39.184:28015 checked 2d ago

TroubleChute

moddedoxide

Connect

srv = rust.server("5.139.39.184:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,638 # top 66%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 12:30 UTC24d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.139.39.184:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 11:57 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average159/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Player counts

What position does TroubleChute take in the server rankings?

Over the last seven days TroubleChute sits at #14,638 on player hours, in the top 66% of ranked servers.

What population does TroubleChute carry?

TroubleChute returns no live count at this refresh, having last been seen 2 days 22 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is TroubleChute on?

Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. The protocol has to match before you can join, and Steam does the updating.

Is TroubleChute up, and what does its uptime show?

TroubleChute is offline at this refresh; the last response came 2 days 22 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.

Where does TroubleChute sit?

There is no region published for TroubleChute. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.139.39.184:28015 is its address.

Map and rules

What rules and settings are recorded for TroubleChute?

You will not find a gather rate in the string TroubleChute. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

Wipe data

When does TroubleChute wipe, and on what schedule?

Too few wipes are on record for TroubleChute to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 8 hours ago.

Tags, lists

Where does TroubleChute appear among Rust Data lists and filters?

On Rust Data, TroubleChute appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TroubleChute hold?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join TroubleChute?

In Rust, F1 opens the console: type client.connect 5.139.39.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online