Online 5.141.88.140:20021 checked 11m ago
A Rust Server
Connect
srv = rust.server("5.141.88.140:20022")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 05:30 UTC26d ago | 2 | NaN | running | 0 |
| 1 | Sun 20 Sep, 16:02 UTC38d ago | 1 | halved by day 1 | 11.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1
- map
- Procedural Map
- size
- 1000
- seed
- 1
Server
srv.info()- address
- 5.141.88.140:20021
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:30 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population data
How does A Rust Server compare in the rankings?
Over the last seven days A Rust Server sits at #15,349 on player hours, in the top 69% of ranked servers.
How full does A Rust Server run?
Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on A Rust Server?
Averaged over 48 hours: 120 server fps, never under 120. Buildings, deployables and all else in the world took the count as high as 8,791 entities. A high of 3,475 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Rust Server run?
The build is Rust network protocol 2635 and build 167781 on Linux, run by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it up?
The current sample puts A Rust Server online. A restart about 7 days 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 19 September 2026.
In which location is A Rust Server hosted?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.141.88.140:20021.
Map and rules
What rules and settings are recorded for A Rust Server?
The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has A Rust Server selected?
The game generates the map on A Rust Server: procedural, size 1,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does A Rust Server wipe, and how often?
The record for A Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 23 hours ago, and that is the one in play.
What is wipe day on A Rust Server like?
Across recent wipes the busiest point averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain A Rust Server?
The Rust Data lists that A Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Rust Server hold?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 5.141.88.140:20021. Launch Rust on this page does the same by opening the game through Steam and connecting.