Rust Data

rustdata.spaceservers5.149.159.178:28017.ipynb

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Offline 5.149.159.178:28015 checked 9h ago

RustLab Local

moddedoxide

Connect

srv = rust.server("5.149.159.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #6,729 # top 30%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0011:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 00:18 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.149.159.178:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 00:18 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average29/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustLab Local rank?

Over the last seven days RustLab Local sits at #6,729 on player hours, in the top 30% of ranked servers.

How full does RustLab Local run?

RustLab Local returns no live count at this refresh, having last been seen 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

About the server

What is the Rust version on RustLab Local?

Rust network protocol 2635 and build 168909 on Windows is what RustLab Local runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustLab Local, and is it online now?

Offline now for RustLab Local, last seen 9 hours ago. Over the last 4 full days the hours up number 27 of 96, 28%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does RustLab Local run from?

For RustLab Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.149.159.178:28015 is its address.

Rules, settings, map

What rules and settings are recorded for RustLab Local?

The name RustLab Local carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has RustLab Local loaded?

RustLab Local runs a procedural map, which the game generates.

Wipes and dates

When does RustLab Local wipe, and how often?

A rhythm cannot be read from the wipes of RustLab Local on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 2 hours ago.

What is wipe day on RustLab Local like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold RustLab Local, and which filters?

The Rust Data lists that RustLab Local fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustLab Local?

These tags are published by RustLab Local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to RustLab Local?

The manual route: launch Rust, F1, then client.connect 5.149.159.178:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online