Rust Data

rustdata.spaceservers5.175.181.2:28017.ipynb

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Offline 5.175.181.2:28015 checked 13d ago

Lost Lives | Rust

moddedcarbon

Connect

srv = rust.server("5.175.181.2:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #14,821 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of Lost Lives | Rust
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
5.175.181.2:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 17:59 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 158 on average59/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

Quick answers

From the figures on this page.

Population data

How does Lost Lives | Rust compare in the rankings?

Player hours over seven days put Lost Lives | Rust at #14,821, in the top 69% of the ranked set.

What population does Lost Lives | Rust carry?

Offline now for Lost Lives | Rust, with the last sample 13 days 7 hours ago.

About the server

What is the Rust version on Lost Lives | Rust?

Rust network protocol 2634 and build 167398 on Windows is what Lost Lives | Rust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Lost Lives | Rust, and is it up?

Lost Lives | Rust is offline at this refresh; the last response came 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 9 October 2026.

Where does Lost Lives | Rust sit?

No region is published by Lost Lives | Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.175.181.2:28015.

Map and rules

Which settings and rules does Lost Lives | Rust run?

No gather rate appears in the name: Lost Lives | Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Lost Lives | Rust selected?

Size 3,500, seed 12345: the procedural map on Lost Lives | Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Lost Lives | Rust wipe?

A rhythm cannot be read from the wipes of Lost Lives | Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 days 11 hours ago.

Tags and filters

Which lists on Rust Data hold Lost Lives | Rust, and which filters?

The Rust Data lists that Lost Lives | Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Lost Lives | Rust hold?

Read by the game's server browser, the tags Lost Lives | Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Lost Lives | Rust?

In Rust, F1 opens the console: type client.connect 5.175.181.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,807 players 11,590 servers online