Online 5.175.245.46:28017 checked 13m ago
Justin server
Connect
srv = rust.server("5.175.245.46:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 12:04 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1
- map
- Procedural Map
- size
- 6000
- seed
- 1
Server
srv.info()- address
- 5.175.245.46:28017
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 12:04 UTC
- hostname
- –
- first seen
- 10 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 165/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 235/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Population
What position does Justin server take in the server rankings?
Over the last seven days Justin server sits at #6,627 on player hours, in the top 30% of ranked servers.
How full does Justin server run?
Current row: 0 players on Justin server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on Justin server?
Averaged over 48 hours: 38 server fps, never under 21. Buildings, deployables and all else in the world took the count as high as 208,328 entities. A high of 5,369 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Justin server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Justin server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Justin server, and is it online now?
The current sample puts Justin server online. A restart about 2 days 7 hours ago is what its reported uptime implies. Uptime of 60% across the last 7 full days: 100 hours of 168. Rust Data logged it first on 10 October 2026.
Where does Justin server sit?
For Justin server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.175.245.46:28017.
Rules, settings, map
What rules and settings are recorded for Justin server?
No gather rate appears in the name: Justin server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Justin server?
Size 6,000, seed 1: the procedural map on Justin server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Justin server wipe, and how often?
The record for Justin server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 5 hours ago, and that is the one in play.
What is wipe day on Justin server like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Justin server, and which filters?
These Rust Data lists include Justin server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Justin server hold?
These tags are published by Justin server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Justin server?
In Rust, F1 opens the console: type client.connect 5.175.245.46:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://justinsanjp.de.