Rust Data

rustdata.spaceservers5.18.103.76:28016.ipynb

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Offline 5.18.103.76:28015 checked 23d ago

LocalServer

moddedoxide

Connect

srv = rust.server("5.18.103.76:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/1 # 200% full
7-day average 0 # peak –
rank #12,181 # top 54%
last wipe 23d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 16:28 UTC23d ago 2 NaN running 0
1 Fri 2 Oct, 17:34 UTC26d ago 0 NaN 3 days 0
2 Tue 29 Sep, 20:34 UTC29d ago 0 NaN 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.18.103.76:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 16:28 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

How does LocalServer compare in the rankings?

Rank #12,181 on seven-day player hours for LocalServer, within the top 54% of all ranked servers.

What population does LocalServer carry?

The current row shows LocalServer offline; the last response was 23 days 3 hours ago.

About the server

Which Rust version is LocalServer on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by LocalServer. The protocol has to match before you can join, and Steam does the updating.

How reliable is LocalServer, and is it up?

LocalServer is offline at this refresh; the last response came 23 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.

Where does LocalServer sit?

No region is published by LocalServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.18.103.76:28015.

Map and rules

Which settings and rules does LocalServer run?

The name LocalServer carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on LocalServer?

The game generates its map: procedural, on LocalServer.

Wipe schedule

When does LocalServer wipe, and on what schedule?

Irregular wipe times on LocalServer leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 8 hours ago, and that is the one in play.

On LocalServer, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which Rust Data filters and lists contain LocalServer?

These Rust Data lists include LocalServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LocalServer hold?

These tags are published by LocalServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into LocalServer?

In Rust, F1 opens the console: type client.connect 5.18.103.76:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,091 players 11,692 servers online