Offline 5.180.252.88:45215 checked 5d ago
svx.lol | DEV
Connect
srv = rust.server("5.180.252.88:45217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 20:26 UTC20d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.180.252.88:45215
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 20:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 102/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 128/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 98/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 30/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Population
How does svx.lol | DEV compare in the rankings?
Rank #15,348 on seven-day player hours for svx.lol | DEV, within the top 69% of all ranked servers.
How many players does svx.lol | DEV hold at once?
Offline now for svx.lol | DEV, with the last sample 5 days 5 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is svx.lol | DEV on?
Rust network protocol 2634 and build 167231 on Linux is what svx.lol | DEV runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is svx.lol | DEV, and is it up?
svx.lol | DEV is offline at this refresh; the last response came 5 days 5 hours ago. Over the last 7 full days the hours up number 64 of 168, 38%. Rust Data logged it first on 13 September 2026.
Which location does svx.lol | DEV run from?
There is no region published for svx.lol | DEV. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.180.252.88:45215.
Rules, settings, map
What rules and settings are recorded for svx.lol | DEV?
No gather rate appears in the name: svx.lol | DEV. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has svx.lol | DEV loaded?
A procedural map runs on svx.lol | DEV, generated by the game.
Wipes and dates
On what schedule does svx.lol | DEV wipe?
A rhythm cannot be read from the wipes of svx.lol | DEV on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days ago, and that is the one in play.
On svx.lol | DEV, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does svx.lol | DEV appear among Rust Data lists and filters?
On Rust Data, svx.lol | DEV appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on svx.lol | DEV?
The game's server browser reads these tags from svx.lol | DEV: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join svx.lol | DEV?
In Rust, F1 opens the console: type client.connect 5.180.252.88:45215. Launch Rust on this page does the same by opening the game through Steam and connecting.