Rust Data

rustdata.spaceservers5.196.92.108:28009.ipynb

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Online 5.196.92.108:28007 checked 12m ago

A Rust Server

vanillamoddedcarbon

Connect

srv = rust.server("5.196.92.108:28009")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 12:50 UTC10d ago 1 NaN running 0
1 Wed 14 Oct, 22:32 UTC13d ago 1 halved by day 1 2.6 days 0
2 Thu 24 Sep, 16:42 UTC33d ago 1 halved by day 2 20.2 days 0
3 Sat 19 Sep, 14:37 UTC38d ago 1 halved by day 2 5.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1337
Map of A Rust Server
map
Custom Map
size
3750
seed
1337

Server

srv.info()
address
5.196.92.108:28007
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 14:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average167/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

What position does A Rust Server take in the server rankings?

Over the last seven days A Rust Server sits at #15,399 on player hours, in the top 69% of ranked servers.

How full does A Rust Server run?

Point query at this second: A Rust Server returns 0 players. Over the last seven days it averaged 0 players.

About the server

How well does A Rust Server perform?

Server fps over the last 48 hours averages 223; the floor is 189. Buildings, deployables and all else in the world took the count as high as 83,341 entities. The memory field tops out at 3,547 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Rust Server, and is it online now?

A Rust Server reports itself online at the current refresh. Count back 5 days 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does A Rust Server run from?

For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.196.92.108:28007.

Map and rules

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

Size 3,750, seed 1337: the procedural map on A Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does A Rust Server wipe, and how often?

Irregular wipe times on A Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 20 hours ago, and that is the one in play.

What is wipe day on A Rust Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Which Rust Data filters and lists contain A Rust Server?

The Rust Data lists that A Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Rust Server hold?

The game's server browser reads these tags from A Rust Server: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 5.196.92.108:28007. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,110 players 11,678 servers online