Rust Data

rustdata.spaceservers5.206.104.226:28016.ipynb

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Offline 5.206.104.226:28015 checked 27d ago

Happy Test

moddedcarbon

Connect

srv = rust.server("5.206.104.226:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak –
rank #14,107 # top 60%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 17:50 UTC32d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 543625
Map of Happy Test
map
Procedural Map
size
3000
seed
543625
Open on RustMaps

Server

srv.info()
address
5.206.104.226:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 18:58 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average74/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average105/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average36/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Happy Test rank?

Player hours over seven days put Happy Test at #14,107, in the top 60% of the ranked set.

What population does Happy Test carry?

Happy Test returns no live count at this refresh, having last been seen 27 days 16 hours ago.

About the server

What Rust version does Happy Test run?

Rust network protocol 2633 and build 165217 on Windows is what Happy Test runs. Steam updates your game for you, but the protocol must match to join.

Is Happy Test up, and what does its uptime show?

Offline now for Happy Test, last seen 27 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.

Which location does Happy Test run from?

No region is published by Happy Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.206.104.226:28015 is its address.

Settings and map

What rules and settings are recorded for Happy Test?

The name Happy Test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Happy Test loaded?

Happy Test runs a procedural map of size 3,000 with seed 543625, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Happy Test wipe, and on what schedule?

The record for Happy Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 32 days 12 hours ago.

On Happy Test, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Where does Happy Test appear among Rust Data lists and filters?

The Rust Data lists that Happy Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Happy Test hold?

Read by the game's server browser, the tags Happy Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Happy Test?

In Rust, F1 opens the console: type client.connect 5.206.104.226:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,258 players 11,622 servers online