Rust Data

rustdata.spaceservers5.213.36.8:28016.ipynb

Run all rust-data · live

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Offline 5.213.36.8:28015 checked 2d ago

[Persian] Milad Land

moddedoxide

Connect

srv = rust.server("5.213.36.8:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,607 # top 66%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.213.36.8:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 19:03 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average184/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average176/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average150/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average54/1000

Quick answers

From the figures on this page.

Population data

What position does [Persian] Milad Land take in the server rankings?

Over the last seven days [Persian] Milad Land sits at #14,607 on player hours, in the top 66% of ranked servers.

How full does [Persian] Milad Land run?

[Persian] Milad Land returns no live count at this refresh, having last been seen 2 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does [Persian] Milad Land run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [Persian] Milad Land. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [Persian] Milad Land, and is it up?

The latest sample has [Persian] Milad Land offline, with a last sighting 2 days 23 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. The first row Rust Data holds for it is dated 24 October 2026.

Which location does [Persian] Milad Land run from?

For [Persian] Milad Land, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.213.36.8:28015.

Settings and map

Which rules apply on [Persian] Milad Land, and what settings?

The name [Persian] Milad Land carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [Persian] Milad Land loaded?

A procedural map runs on [Persian] Milad Land, generated by the game.

Wipe data

When does [Persian] Milad Land wipe, and on what schedule?

Too few wipes are on record for [Persian] Milad Land to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 1 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain [Persian] Milad Land?

On Rust Data, [Persian] Milad Land appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [Persian] Milad Land hold?

These tags are published by [Persian] Milad Land and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [Persian] Milad Land?

In Rust, F1 opens the console: type client.connect 5.213.36.8:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,370 players 11,874 servers online