Offline 5.227.44.219:28015 checked 41d ago
Server_217_DevBlog
Connect
srv = rust.server("5.227.44.219:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.227.44.219:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 16 Jun 2026, 13:54 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260/700 |
Quick answers
From the figures on this page.
Population
What position does Server_217_DevBlog take in the server rankings?
Player hours over seven days put Server_217_DevBlog at #15,400, in the top – of the ranked set.
What population does Server_217_DevBlog carry?
Server_217_DevBlog returns no live count at this refresh, having last been seen 41 days 1 hours ago.
Server facts
What Rust version does Server_217_DevBlog run?
Version Rust network protocol 2183 on Windows is reported by Server_217_DevBlog. Steam updates your game for you, but the protocol must match to join.
Is Server_217_DevBlog up, and what does its uptime show?
Offline now for Server_217_DevBlog, last seen 41 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.
Which location does Server_217_DevBlog run from?
There is no region published for Server_217_DevBlog. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.227.44.219:28015.
Settings and map
What rules and settings are recorded for Server_217_DevBlog?
You will not find a gather rate in the string Server_217_DevBlog. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.
Which map has Server_217_DevBlog loaded?
The game generates its map: procedural, on Server_217_DevBlog.
Wipe data
When does Server_217_DevBlog wipe, and how often?
The record for Server_217_DevBlog holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 134 days 23 hours ago.
Lists and tags
Which lists on Rust Data hold Server_217_DevBlog, and which filters?
These Rust Data lists include Server_217_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on Server_217_DevBlog hold?
These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2183 (Protocol): Protocol 2183 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Server_217_DevBlog?
Enter client.connect 5.227.44.219:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.