Offline 5.228.202.103:29015 checked 31d ago
LEGEND LOCAL MAP QA
Connect
srv = rust.server("5.228.202.103:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 26 Sep, 22:20 UTC31d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.228.202.103:29015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 22:20 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does LEGEND LOCAL MAP QA compare in the rankings?
Rank #16,818 on seven-day player hours for LEGEND LOCAL MAP QA, within the top 72% of all ranked servers.
How many players does LEGEND LOCAL MAP QA hold at once?
The current row shows LEGEND LOCAL MAP QA offline; the last response was 31 days 21 hours ago.
Server facts
What is the Rust version on LEGEND LOCAL MAP QA?
Version Rust network protocol 2633 and build 165217 on Windows is reported by LEGEND LOCAL MAP QA. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LEGEND LOCAL MAP QA, and is it up?
LEGEND LOCAL MAP QA is offline at this refresh; the last response came 31 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.
Where does LEGEND LOCAL MAP QA sit?
There is no region published for LEGEND LOCAL MAP QA. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.228.202.103:29015.
Map and rules
Which settings and rules does LEGEND LOCAL MAP QA run?
You will not find a gather rate in the string LEGEND LOCAL MAP QA. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe data
When does LEGEND LOCAL MAP QA wipe, and on what schedule?
A rhythm cannot be read from the wipes of LEGEND LOCAL MAP QA on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 31 days 21 hours ago, and that is the one in play.
On LEGEND LOCAL MAP QA, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain LEGEND LOCAL MAP QA?
On Rust Data, LEGEND LOCAL MAP QA appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LEGEND LOCAL MAP QA?
These tags are published by LEGEND LOCAL MAP QA and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to LEGEND LOCAL MAP QA?
Enter client.connect 5.228.202.103:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.