Rust Data

rustdata.spaceservers5.228.82.11:28917.ipynb

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Offline 5.228.82.11:28915 checked 11h ago

Rust Laboratory - BossBase Mod2 v24 Yard Test

moddedoxide

Connect

srv = rust.server("5.228.82.11:28917")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #12,641 # top 57%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0011:0013:0015:0016:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
5.228.82.11:28915
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 17:13 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Player counts

How does Rust Laboratory - BossBase Mod2 v24 Yard Test compare in the rankings?

Rank #12,641 on seven-day player hours for Rust Laboratory - BossBase Mod2 v24 Yard Test, within the top 57% of all ranked servers.

What population does Rust Laboratory - BossBase Mod2 v24 Yard Test carry?

Rust Laboratory - BossBase Mod2 v24 Yard Test returns no live count at this refresh, having last been seen 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 0 players.

About the server

Which Rust version is Rust Laboratory - BossBase Mod2 v24 Yard Test on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Laboratory - BossBase Mod2 v24 Yard Test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Laboratory - BossBase Mod2 v24 Yard Test, and is it online now?

Offline now for Rust Laboratory - BossBase Mod2 v24 Yard Test, last seen 11 hours ago. Uptime of 12% across the last 5 full days: 14 hours of 120. Its earliest recorded date in Rust Data is 24 October 2026.

In which location is Rust Laboratory - BossBase Mod2 v24 Yard Test hosted?

There is no region published for Rust Laboratory - BossBase Mod2 v24 Yard Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.228.82.11:28915.

Settings and map

Which settings and rules does Rust Laboratory - BossBase Mod2 v24 Yard Test run?

No gather rate appears in the name: Rust Laboratory - BossBase Mod2 v24 Yard Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does Rust Laboratory - BossBase Mod2 v24 Yard Test wipe?

A rhythm cannot be read from the wipes of Rust Laboratory - BossBase Mod2 v24 Yard Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 9 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Rust Laboratory - BossBase Mod2 v24 Yard Test, and which filters?

The Rust Data lists that Rust Laboratory - BossBase Mod2 v24 Yard Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Laboratory - BossBase Mod2 v24 Yard Test?

The game's server browser reads these tags from Rust Laboratory - BossBase Mod2 v24 Yard Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Rust Laboratory - BossBase Mod2 v24 Yard Test?

In Rust, F1 opens the console: type client.connect 5.228.82.11:28915. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online